MAP15 (10 Sectors Part 2)

From DoomWiki.org

10 Sectors Part 2 maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP15 is the fifteenth map of 10 Sectors Part 2. It was designed by Marc Pullen (Fanatic).

Walkthrough[edit]

Map of MAP15
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The sector you start in is a secret and is impossible to miss. (sector 4)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed 1:35.14 Donatas Tamonis (Donce) 2000-12-27 10sec2nm.zip
UV max 2:26.40 Revved 2011-07-03 ts215-226.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains nine spawn points:

  1. facing north-east. (thing 4)
  2. facing south-east. (thing 41)
  3. facing south-west. (thing 42)
  4. facing south-east. (thing 70)
  5. facing south. (thing 73)
  6. facing west. (thing 74)
  7. facing south-west. (thing 87)
  8. facing south. (thing 102)
  9. facing north. (thing 103)

Statistics[edit]

Map data[edit]

Things 134
Vertices 1047*
Linedefs 856
Sidedefs 88
Sectors 10
* The vertex count without the effect of node building is 811.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]