MAP15 (Armadosia: The Mad Corridor)


Armadosia maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
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MAP15 is the fifteenth map of Armadosia: The Mad Corridor. It was designed by David Rivette (Arma Kero).


Map of MAP15
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the maze area at the north end, find the backpack, then head to the west side of the maze where revenants are. A switch appears in their compartment when you enter it, which opens up a wall at the east side of the maze. Go that way to find a BFG9000 and energy cell packs. (sector 991)
  2. In the blue key area, head to the east wall and climb the edge, then go south through the face to find a switch. This will lower the red key. (sector 167)
  3. Open the red door in the main hub and go to the courtyard you see. Enter the pool to teleport to a box of rockets, a box of shotgun shells, an energy cell pack, a medikit, and a door. Enter the next room and get rid of the monsters in it, then use the switch in their compartment, which lowers one set of bars needed to get to the secret exit. (sector 787)
  4. Take the teleporter in the southeast part of the map and flip the switch. This opens the normal exit, but also opens up an area east of the eastern halls. Enter that area to find a spider mastermind, ammo, a backpack, and a soul sphere. The switch to the north raises a bridge to the secret exit. (sector 850)
  5. See Secret #4. (sector 849)
  6. With the switches in Secrets #3 and #4 pressed, head to the steps south of the square water pool and go across the bridge to the last set of bars. After doing this, go all the way to the northwest waterway and enter the corridor to the east, following it all the way to the teleporter. (sector 873)
  7. The teleporter in Secret #6 takes you to an area with ammo, an arch-vile, and a switch which opens that last set of bars you touched, which leads to the secret exit. (sector 886)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit)
UV speed (secret exit)
NM speed (normal exit)
NM speed (secret exit)
UV max 12:45.66 Yousuf Anik 2017-02-15
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit)
UV pacifist (secret exit)

The data was last verified in its entirety on January 15, 2022.


Map data[edit]

Things 453
Vertices 5821*
Linedefs 5950
Sidedefs 9193
Sectors 1028
* The vertex count without the effect of node building is 5046.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]