BF THUD! maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP15 is the fifteenth map of BF_THUD!. It was designed by Christen Klie.


Map of MAP15
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the north-east there are two rooms each with six crushers. The room with the '2' on the floor has one switch which opens up a room with a soul sphere. The back wall of this room is a secret door leading to a megasphere. (sector 126)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit)
UV speed (secret exit)
NM speed (normal exit)
NM speed (secret exit)
UV max 2:32.23 Revved 2012-08-02
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit)
UV pacifist (secret exit)

The data was last verified in its entirety on December 20, 2021.


Player spawns[edit]

This level contains eight spawn points:

  1. facing north-east. (thing 123)
  2. facing south-east. (thing 124)
  3. facing south-west. (thing 125)
  4. facing south. (thing 126)
  5. facing west. (thing 127)
  6. facing east. (thing 128)
  7. facing south. (thing 129)
  8. facing north. (thing 130)


Map data[edit]

Things 200
Vertices 1191*
Linedefs 1161
Sidedefs 1921
Sectors 187
* The vertex count without the effect of node building is 1013.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]