MAP15 (Bad Idea)
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Bad Idea maps |
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This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
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MAP15 is the second map of Bad Idea. It was designed by Magicsofa and uses the music track "Between Levels" by Robert Prince, from Doom II.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the north area, flip the switch and go to the northwest block. Enter the compartment to the west and use the wall. Follow the passage to get to the southwest which has a backpack. (sector 189)
- In the starting valley, get onto the central rock, then run east to where there was water with health bonuses. Fall into the hole to get rockets, a box of shotgun shells, and a backpack. The secret exit is also here. (sector 247)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed (normal exit) | |||||
UV speed (secret exit) | |||||
NM speed (normal exit) | |||||
NM speed (secret exit) | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist (normal exit) | |||||
UV pacifist (secret exit) |
The (absence of) data was last verified in its entirety on November 23, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains six spawn points:
- facing south-west. (thing 235)
- facing east. (thing 299)
- facing east. (thing 300)
- facing south. (thing 301)
- facing north. (thing 302)
- facing north-west. (thing 306)
Statistics[edit]
Map data[edit]
Things | 308 |
Vertices | 1692* |
Linedefs | 1564 |
Sidedefs | 2412 |
Sectors | 254 |
Things[edit]
This level contains the following numbers of things per skill level:
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