This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
MAP15 is the fifteenth map of Kmega1. It was designed by Kurt Kesler (kdoom). This level was originally released standalone as The Base (k_base2.wad) on January 21, 1998. Due to a bug it was reuploaded as The Base fix 1 (kbase_V2.wad) on February 20, 1998.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Go to the northernmost lift in the map, but backtrack to find a new room with a medikit or a megasphere depending on your skill level. (sector 191)
- Head south from the north room and use the switch to lower the large lift. Ride up to a room with a megaarmor, a medikit, and a switch to lower the lift. (sector 68)
- Take the lift back down and head west to the former human closet of health bonuses. (sector 73)
- Open the door to the northwest end to get boxes of ammo. (sector 75)
- At the bridge at the southwest end, head north, then into the east area to get a green armor. (sector 193)
- At the southwest end of the map, head south of the soul sphere and open the door to get boxes of rockets, a rocket launcher, and a box of shotgun shells (not on Hey, Not Too Rough or lower). (sector 172)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on October 18, 2024.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 939.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
47 |
24 |
24
|
Shotgun guy |
37 |
45 |
47
|
Heavy weapon dude |
17 |
28 |
32
|
Imp |
44 |
74 |
78
|
Revenant |
1 |
3 |
6
|
Cacodemon |
2 |
3 |
4
|
Hell knight |
0 |
5 |
5
|
Baron of Hell |
0 |
1 |
3
|
Arch-vile |
0 |
0 |
1
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets |
2 |
2 |
4
|
Box of shotgun shells |
15 |
18 |
19
|
Box of rockets |
10
|
Energy cell pack |
6
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
3
|
Medikit |
9
|
Armor |
2
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Health bonus |
27
|
Supercharge |
1
|
Megasphere |
0 |
2 |
2
|
Backpack |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
2
|
Teleport landing |
4
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]