MAP15 (Project Space)
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Project Space maps 12-20 |
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This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
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MAP15 is the fifteenth map of Project Space. It was designed by Robert Juhl.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the southernmost room, head between the left and middle passages leading to this room and press the north wall. This will allow you to head behind the cages to collect ammo, a megaarmor, and a soul sphere. (sector 399)
- In the southernmost room, head between the right and middle passages leading to this room and press the north wall. This will allow you to head behind the cages to collect ammo, a megaarmor, and a soul sphere. (sector 400)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on February 21, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing east. (thing 0)
- facing east. (thing 1)
- facing east. (thing 2)
- facing east. (thing 3)
Statistics[edit]
Map data[edit]
Things | 690 |
Vertices | 2369* |
Linedefs | 2591 |
Sidedefs | 3694 |
Sectors | 542 |
Things[edit]
This level contains the following numbers of things per skill level:
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