MAP15 (Return to Purgatory)
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Return to Purgatory maps 11-15 |
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This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
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MAP15 is the fifth map of Return to Purgatory. It was designed by James Wilson (Shade) and uses the music track "Fred" by Kevin Schilder, from Heretic.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Enter the southernmost room and get off the first square. Return north to the bridge to find it has lowered slightly. On the bridge, go through the southeast wall to find shotgun shells, a medikit, and a megaarmor. (sector 204)
- On the bridge, take the northwest path, go up the steps, open the west wall, then the one after it, to get a box of rockets and stimpacks. (sector 205)
- On the bridge, take the northeast path, go up the steps, open the east wall, then the one after it, to get a green armor and stimpacks. (sector 209)
Bugs[edit]
The following multiplayer-only things have no flags set for any of the three difficulty classes, so they do not actually appear in the level:
- one chainsaw (thing 617)
- one shotgun (612)
- one super shotgun (613)
- one chaingun (614)
- one rocket launcher (615)
- one plasma gun (616)
- two hanging pairs of legs (620, 622)
- one hanging victim, arms out (621)
- two hanging victims, twitching (619, 623)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed (normal exit) | |||||
UV speed (secret exit) | |||||
NM speed (normal exit) | |||||
NM speed (secret exit) | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist (normal exit) | |||||
UV pacifist (secret exit) |
The (absence of) data was last verified in its entirety on January 17, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing south. (thing 694)
- facing south. (thing 695)
- facing south. (thing 696)
- facing south. (thing 697)
- facing south. (thing 698)
- facing south. (thing 699)
- facing south. (thing 700)
- facing south. (thing 701)
Statistics[edit]
Map data[edit]
Things | 718 |
Vertices | 2025* |
Linedefs | 2030 |
Sidedefs | 2904 |
Sectors | 433 |
Things[edit]
This level contains the following numbers of things per skill level:
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