MAP164: Camel Through The Doom Hole (Rabbit's All-comers Mapping Project 2023)
From DoomWiki.org
This level occupies the map slot MAP164. For other maps with a non-standard slot, see Category:Non-standard map slots.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP164: Camel Through The Doom Hole is the one hundred sixty-fourth map of Rabbit's All-comers Mapping Project 2023. It was designed by Uncreative Output and uses an unnamed track by A Welcome Destruction (Alpha Omega).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the room with the first teleporter, lower a wall to the north and press the switch, which creates steps in the hall before. Head west on the steps, then south and southwest, the north and into a room with the blue keycard. (sector 107)
- Take the teleporter and head north as the objects build around you. Lower the crate and head around to the red keycard. (sector 36)
- After opening the doors to the room with the shape ceiling, head up the slimefall and open the west wall to find the yellow keycard and green armor. (sector 75)
- In the large courtyard, go to the northeast corner and use the three keycards to find a secret switch leading back to the starting hall. (sector 136)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on September 11, 2023.
Statistics[edit]
Map data[edit]
Things | 191 |
Vertices | 2373 |
Linedefs | 2599 |
Sidedefs | 4457 |
Sectors | 270 |
Things[edit]
This level contains the following numbers of things per skill level:
|