MAP164: Ventryway (Rabbit's All-comers Mapping Project)

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RAMP maps 160-169

01 10 11 12 13 14 15 16 17 18 19
20 21 22 23 24 25 26 27 28 29
30 31 32 33 34 35 36 37 38 39
40 41 42 43 44 45 46 47 48 49
50 51 52 53 54 55 56 57 58 59
60 61 62 63 64 65 66 67 68 69
70 71 72 73 74 75 76 77 78 79
80 81 82 83 84 85 86 87 88 89
90 91 92 93 94 95 96 97 98 99
100 101 102 103 104 105 106 107 108 109
110 111 112 113 114 115 116 117 118 119
120 121 122 123 124 125 126 127 128 129
130 131 132 133 134 135 136 137 138 139
140 141 142 143 144 145 146 147 148 149
150 151 152 153 154 155 156 157 158 159
(160 - 169)
170 171 172 173 174 175 176 177 178 179
180 181 182 183 184 185 186 187 188 189
190 191 192 193 194 195 196 197 198 199
200 201 202 203 204 205 206 207 208 209

This level occupies the map slot MAP164. For other maps with a non-standard slot, see Category:Non-standard map slots.
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MAP164: Ventryway is the one hundred sixty-fourth map of Rabbit's All-comers Mapping Project. It was designed by DrJordo and uses the music track "".

Walkthrough[edit]

Map of Ventryway
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the vent maze, at the south end where the wall opens, go west and open the wall there to get a green armor. (sector 14)
  2. In the warehouse that is blinking, head to the northwest stack of crates from the east side and lower that side to get a backpack. (sector 25)
  3. In the room north of the bathroom, climb the green fountain to the top to lower the west wall with a berserk pack. (sector 88)
  4. In the north valley, jump to the northwest rock and find a switch here. This lowers the bloodfalls to the southwest, revealing a plasma gun. (sector 96)
  5. At the southeast room, go back to the lift and use the wall to the right of that lift, which lowers a slimefall to the north. Go there and take the lift up to get a megaarmor. (sector 221)
  6. Enter the bathroom of the base and open a stall. Ride the stall door up and jump to the south mirror to teleport to armor bonuses. (sector 311)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on March 24, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains ten spawn points:

  1. facing south. (thing 266)
  2. facing east. (thing 267)
  3. facing west. (thing 268)
  4. facing north-west. (thing 269)
  5. facing south-east. (thing 270)
  6. facing east. (thing 271)
  7. facing north. (thing 272)
  8. facing east. (thing 274)
  9. facing south-east. (thing 275)
  10. facing south. (thing 340)

Statistics[edit]

Map data[edit]

Things 397
Vertices 1944*
Linedefs 1934
Sidedefs 3212
Sectors 312
* The vertex count without the effect of node building is 1668.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]