MAP16: Abandoned Mining Complex on Tiberius Alpha (32in24-10)
From DoomWiki.org
32in24-10 maps 12-20 |
---|
|
01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
![]() | This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP16: Abandoned Mining Complex on Tiberius Alpha is the sixteenth map of 32in24-10, a deathmatch megawad. It was designed by Matt Cibulas (RottKing) and uses the music track "".
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains ten spawn points:
- facing south-west. (thing 39)
- facing south-east. (thing 40)
- facing north. (thing 41)
- facing north-west. (thing 46)
- facing south-west. (thing 47)
- facing south. (thing 48)
- facing east. (thing 49)
- facing south-east. (thing 50)
- facing north-east. (thing 52)
- facing north. (thing 53)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 68 |
Vertices | 630* |
Linedefs | 698 |
Sidedefs | 1041 |
Sectors | 135 |
Things[edit]
This level contains the following numbers of things per skill level:
Multiplayer | |||
---|---|---|---|
Monsters | 1-2 | 3 | 4-5 |
Arch-vile | 1 | ||
Weapons | 1-2 | 3 | 4-5 |
Chainsaw | 1 | ||
Shotgun | 7 | ||
Super shotgun | 3 | ||
Chaingun | 3 | ||
Rocket launcher | 2 | ||
Plasma gun | 1 | ||
Ammunition | 1-2 | 3 | 4-5 |
Box of bullets | 2 | ||
4 shotgun shells | 2 | ||
Box of shotgun shells | 1 | ||
Rocket | 7 | ||
Box of rockets | 2 | ||
Energy cell | 4 | ||
Health & Armor | 1-2 | 3 | 4-5 |
Stimpack | 3 | ||
Medikit | 4 | ||
Armor | 1 | ||
Megaarmor | 1 | ||
Items | 1-2 | 3 | 4-5 |
Armor bonus | 8 | ||
Supercharge | 1 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 10 | ||
Teleport landing | 2 |