MAP16: Bi-colour Dimension (Prodoomer)

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Prodoomer maps
Hub map

99

Episode I: Ready for Action

01 02 03 04 05 06 07 08

Episode II: Deceived by Enemy
Episode III: Hell on the City

17 18 19 20 21 22 23 24

Episode IV: Going to Hell

25 26 27 28 29 30

Episode V: Final Battle

31 34

Secret stages

32 33

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Bi-colour Dimension is the sixteenth map of Prodoomer. It was designed by Leandro Andres Poblete Velasquez (PsychoSilverTH) and uses the music track "".

Walkthrough[edit]

Map of Bi-colour Dimension
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After taking the teleporter unlocked by the red skull switch, jump across to the next cave and open the east wall. Use the switch, jump back to the teleporter, then head outside to get lots of credits. (linedef 731 via script 255 and "secret trigger" thing 755)
  2. In the same cave that had the switch to open Secret #1, open the northwest wall to head through to a grenade launcher, credits, and mana bonuses. (linedef 672 via script 255 and "secret trigger" thing 756)
  3. When you teleport to the green section, head to the bridge, then jump northeast down to a path with mana and health bonuses leading to a teleporter. This takes you to a computer area map. (linedef 3819 via script 255 and "secret trigger" thing 757)
  4. Teleport to the northwest green area, then jump through the southeast wall to find a teleporter to credits, ring number 31, and a super potion. (linedef 4945 via script 255 and "secret trigger" thing 758)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 30, 2024.

Statistics[edit]

Map data[edit]

Things 1051
Vertices 6921*
Linedefs 5291
Sidedefs 7971
Sectors 565
* The vertex count without the effect of node building is 4884.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]