MAP16: Blood and Stones (SlaughterMAX)

From DoomWiki.org

SlaughterMAX maps 12-20

01 02 03 04 05 06 07 08 09 10 11 12
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Blood and Stones is the sixteenth map of SlaughterMAX. It was designed by Bdubzzz and uses the music track "".

Walkthrough[edit]

Map of Blood and Stones
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Ten arachnotrons (Things 3738 through 3747) surrounding the center area have no flags set for any of the three difficulty classes, so they does not actually appear in the level.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 16:59.09 Brainfreezzzzz 2022-10-27 smax16-1659.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on November 22, 2022.

Statistics[edit]

Map data[edit]

Things 5829
Vertices 6541*
Linedefs 8199
Sidedefs 11194
Sectors 1698
* The vertex count without the effect of node building is 6219.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]