MAP16: Bovril Bastille (MAYhem 2018: Orange Edition)

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MAYhem 2018 maps
Orange ed. 01-11

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Orange ed. 12-21,31

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Bovril Bastille is the sixteenth map of MAYhem 2018: Orange Edition. It was designed by Pinchy and uses the music track "Alias" by Jazz Mickle (jmickle).

Walkthrough[edit]

Map of Bovril Bastille
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the northeast building, get to the top of the steps, but instead of jumping to the rocket launcher, jump through the opening to the north and drop down to get an energy cell pack. (sector 693)
  2. In the red skull key room, get around the east clasp to find a small switch. Use it to lower the teleporter in the center of the room. Taking it takes you outside to a soul sphere. (sector 762)
  3. Get out of the red skull key room by using the platforms to the east to get onto the outer walkway, then head south and west. At the next set of brown platforms, run across them going north and jumping to the platform with energy cell packs. (sector 1222)
  4. Outside of the northeast building, get to the left side and find the two big trees. There is a tile between these trees that when stepped on, lowers a lift to the northwest. Get on the lift and ride up, then getting off will cause you to teleport to the west. Run to the west until you find a megasphere. (sector 1705)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 1315
Vertices 10413*
Linedefs 10590
Sidedefs 19548
Sectors 1988
* The vertex count without the effect of node building is 8747.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]