MAP16: Bulletproof (Cleimos 2)
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Cleimos 2 maps 12-20 |
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This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
MAP16: Bulletproof is the sixteenth map of Cleimos 2. It was designed by Rand and Steven Phares.
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Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the red key area, get to the northeast corner of the room and a passage will open ahead of you. Enter this passage and go until you see a cracked wall on the right side. Open it to get a computer area map. (sector 185)
- In the large area at the north end of the map, go towards the right side and just south of the "2" switch, use the column to get a megasphere. (sector 248)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 8, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains six spawn points:
- facing south-east. (thing 14)
- facing south-west. (thing 15)
- facing south-east. (thing 16)
- facing south. (thing 17)
- facing north-west. (thing 606)
- facing south. (thing 608)
Statistics[edit]
Map data[edit]
Things | 641 |
Vertices | 1915* |
Linedefs | 1996 |
Sidedefs | 1020 |
Sectors | 320 |
Things[edit]
This level contains the following numbers of things per skill level:
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