MAP16: Castle of Evil (The World Of Deth)
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The World of Deth maps 12-20 |
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This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Castle of Evil is the sixteenth map of The World of Deth: From Heaven To Hell. It was designed by Morten Strømsvold (The Big One).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Enter the castle and go to the south wall. Take the small brick up to it and open it to find two chaingunners. (sector 9)
- Head east of Secret #1 and use the last window to enter the damaging floor. Take the teleporter to get this secret. (sector 75)
- Open the north wall in Secret #2 and take the teleporter across from you to get a green armor. (sector 111)
- In the blue key area, lower the northwest wall to find a shotgun guy and an imp. (sector 177)
- Open the blue door, then use the south switch at the end. Open the east wall for an energy cell. (sector 119)
- Enter the next room, then head northeast of the candelabra and open the wall here to find a soul sphere. (sector 52)
- In the northwest hall past the yellow-barred switch, press the next switch. Open a wall on the west side to get a blur artifact. (sector 96)
- Head east of the room with the previous secret, then head to the southeast corner. Open the south wall to get a chainsaw. (sector 54)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 5:06.34 | Revved | 2012-05-12 | wd16-506.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on May 25, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing east. (thing 387)
- facing west. (thing 388)
- facing west. (thing 389)
- facing west. (thing 390)
Statistics[edit]
Map data[edit]
Things | 398 |
Vertices | 1884* |
Linedefs | 1843 |
Sidedefs | 2625 |
Sectors | 178 |
Things[edit]
This level contains the following numbers of things per skill level:
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