MAP16: Cathedral (Vile Flesh)

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Vile Flesh maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.

MAP16: Cathedral is the sixteenth map of Vile Flesh. It was designed by Gwyn Williams and uses the music track " ".

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Walkthrough[edit]

Map of Cathedral
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the northeast courtyard, enter the rocky room with the switch for the lift, then press on the east wall, which holds a megaarmor and several other supplies. (sector 334)
  2. In the northwest courtyard, drop off the side of the staircase to the ground below the walkway. Go to the switch to lower the wooden wall, then ride it up. At the top, a new wall opens up. Enter this area to get a megasphere. (sector 694)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Statistics[edit]

Map data[edit]

Things 599
Vertices 5924*
Linedefs 5531
Sidedefs 7797
Sectors 892
* The vertex count without the effect of node building is 4648.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]