MAP16: Chaos (Pursuit)
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Pursuit maps 12-20 |
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Chaos is the sixteenth map of Pursuit, a deathmatch megawad. It was designed by Richard Jaspars (Styx).
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing north. (thing 15)
- facing west. (thing 16)
- facing south. (thing 17)
- facing east. (thing 18)
- facing south-east. (thing 19)
- facing north-west. (thing 20)
- facing south-west. (thing 21)
- facing north-east. (thing 22)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 106 |
Vertices | 295* |
Linedefs | 329 |
Sidedefs | 458 |
Sectors | 58 |
Things[edit]
This level contains the following numbers of things per skill level:
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Chainsaw | 2 | ||
Shotgun | 1 | 2 | 1 |
Super shotgun | 6 | 11 | 6 |
Chaingun | 1 | 3 | 1 |
Rocket launcher | 4 | 3 | 2 |
Plasma gun | 0 | 1 | 1 |
BFG9000 | 0 | 1 | 1 |
Ammunition | 1-2 | 3 | 4-5 |
Box of bullets | 0 | 2 | 0 |
Box of shotgun shells | 0 | 2 | 0 |
Rocket | 0 | 12 | 0 |
Box of rockets | 0 | 2 | 0 |
Energy cell pack | 0 | 2 | 0 |
Health & Armor | 1-2 | 3 | 4-5 |
Stimpack | 0 | 8 | 0 |
Armor | 0 | 2 | 0 |
Megaarmor | 0 | 1 | 0 |
Items | 1-2 | 3 | 4-5 |
Supercharge | 0 | 1 | 0 |
Backpack | 0 | 4 | 0 |
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 8 | ||
Exploding barrel | 9 | ||
Teleport landing | 1 |