MAP16: DIEHI Another Day (32in24-15)

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32in24-15 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
31 32 33
Uncut Edition:
34 35 36 37 38 39 40 41 42 43 44
45 46 47 48 49 50 51 52 53 54

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: DIEHI Another Day is the sixteenth map of 32in24-15, a deathmatch megawad. It was designed by Michael Fraize (Marcaek) and uses the music track "Control" from GoldenEye 007, sequenced to MIDI by Daniel Witt.

Analysis[edit]

Spawn pointsUnmarked
Map of DIEHI Another Day

Map layout[edit]

Player spawns[edit]

This level contains sixteen spawn points:

  1. facing east. (thing 4)
  2. facing north. (thing 25)
  3. facing south-west. (thing 38)
  4. facing north. (thing 39)
  5. facing north. (thing 40)
  6. facing south-west. (thing 45)
  7. facing south-west. (thing 46)
  8. facing north-west. (thing 47)
  9. facing south-east. (thing 48)
  10. facing east. (thing 54)
  11. facing south-east. (thing 55)
  12. facing north-east. (thing 58)
  13. facing east. (thing 111)
  14. facing north-east. (thing 114)
  15. facing west. (thing 119)
  16. facing north. (thing 121)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 142
Vertices 1135*
Linedefs 1159
Sidedefs 1876
Sectors 237
* The vertex count without the effect of node building is 888.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 4
Super shotgun 8
Chaingun 4
Rocket launcher 3
Plasma gun 1
BFG9000 1
Ammunition 1-2 3 4-5
Box of bullets 2
4 shotgun shells 4
Box of shotgun shells 2
Rocket 16
Box of rockets 2
Energy cell pack 1
Health & Armor 1-2 3 4-5
Stimpack 8
Medikit 4
Armor 3
Items 1-2 3 4-5
Armor bonus 24
Health bonus 18
Supercharge 1
Berserk 1
Invulnerability 1
Keys 1-2 3 4-5
Blue keycard 1
Red keycard 1
Yellow keycard 1
Miscellaneous 1-2 3 4-5
Deathmatch start 16
Exploding barrel 6
Teleport landing 5

See also[edit]

External links[edit]