MAP16: Dark Zone (Reverie)
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| Reverie maps 12-20 |
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This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
MAP16: Dark Zone is the sixteenth map of Reverie. It was designed by Michael Jan Krizik (valkiriforce) and uses the music track "Dispersion," composed by James Paddock (Jimmy).
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Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Just before you reach the terrace along the path to the blue key, press on the wall between two electricity symbols on it to reveal a megaarmor south of the wall. (sector 215)
- At the path to the red key, go to the southwest side of the steps and press on the metal side of the column in the corner near these to reveal an energy cell pack northwest of the column. (sector 218)
- At the northeast part of the map with the key switches, just before entering the area, find the part of the southwest wall with a metal rod in it. Press it to lower the soul sphere pillar in the area northeast of the rod. (sector 220)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 3:19.46 | Andromeda | 2022-07-09 | rv16-319.zip | |
| NM speed | |||||
| UV max | 4:31.29 | lirui1001 | 2020-06-10 | rv16-431.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist | |||||
| NoMo | 1:33.80 | Tezur0 | 2015-01-28 | revnomo_tez.zip |
The data was last verified in its entirety on August 1, 2022.
Statistics[edit]
Map data[edit]
| Things | 253 |
| Vertices | 1675* |
| Linedefs | 1696 |
| Sidedefs | 2551 |
| Sectors | 238 |
* The vertex count without the effect of node building is 1424.
Things[edit]
This level contains the following numbers of things per skill level:
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