MAP16: Deadly Tech (3x3)

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3x3 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27
Secret maps: 31 32

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Deadly Tech is the sixteenth map of 3x3. It was designed by Weird Sandwich and uses the music track "Getting Too Tense" from Doom II, composed by Bobby Prince. The par time defined in MAPINFO is 2:30.

Walkthrough[edit]

Map of Deadly Tech
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the maze area, head to the red and yellow bars and head south of the structure south of them. Open the north wall to get a soul sphere. (sector 381)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:28.43 Luleta 2022-02-22 3x316p128.zip Cross-listed from Pacifist
NM speed
UV max 6:53.34 Luleta 2022-02-22 3x316m653.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 1:28.43 Luleta 2022-02-22 3x316p128.zip

The data was last verified in its entirety on April 3, 2022.

Statistics[edit]

Map data[edit]

Things 225
Vertices 2425*
Linedefs 2363
Sidedefs 3818
Sectors 388
* The vertex count without the effect of node building is 2045.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]