MAP16: Deja View (Congestion 1024)
From DoomWiki.org
Congestion 1024 maps 12-20 |
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This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
MAP16: Deja View is the sixteenth map of Congestion 1024. It was designed by Lee Szymanski and uses the music track " ".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Move forward and the pillar to your right will start lowering. Fend off against the enemies while waiting, then step on the pillar to lower another one. Repeat the process until you've stepped on the last pillar. The middle wall in the south of the arena will start to lower, revealing a switch. Flip it to lower the bars protecting the exit teleporter behind you.
Other points of interest[edit]
Secrets[edit]
- The start sector is tagged as secret. (sector 21)
Bugs[edit]
You can kill a few monsters before they can teleport.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The Compet-n records for the map are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | ** | ||||
NM speed | ** | ||||
UV max | ** | ||||
NM100S | ** | ||||
UV -fast | ** | ||||
UV -respawn | ** | ||||
UV Tyson | ** | ||||
UV pacifist | ** |
Miscellaneous demos[edit]
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Statistics[edit]
Map data[edit]
Things | 167 |
Vertices | 2043* |
Linedefs | 1438 |
Sidedefs | 2301 |
Sectors | 92 |
Things[edit]
This level contains the following numbers of things per skill level:
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