MAP16: Doomed Disco (Hordamex)

From DoomWiki.org

Hordamex maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39 40
41 42 43 44 45 46 47 48 49 50
51 52 53 54

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Doomed Disco is the sixteenth map of Hordamex. It was designed by RastaManGames and uses the music track "Encore une fois" by Sash!, sequenced to MIDI by The Bears.

Walkthrough[edit]

Map of Doomed Disco
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on April 28, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 1)
  2. facing north. (thing 38)
  3. facing west. (thing 39)
  4. facing west. (thing 40)
  5. facing south. (thing 41)
  6. facing south. (thing 42)
  7. facing east. (thing 43)
  8. facing east. (thing 44)

Statistics[edit]

Map data[edit]

Things 84
Vertices 3423*
Linedefs 3247
Sidedefs 5617
Sectors 800
* The vertex count without the effect of node building is 2768.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]