MAP16: Farewell Meal (Flesharmonic)

From DoomWiki.org

Flesharmonic maps 12-18

01 02 03 04 05 06 07 08 09 10 11
(12 - 18)
Secret maps: 31 32

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP16: Farewell Meal is the sixteenth map of Flesharmonic. It was designed by Maxime Bisiaux (Datacore) and uses the music track "Zombi Rises From His Grave" by Petter Mårtensen (Thyrbse), from Hell Revealed II.

Walkthrough[edit]

Map of Farewell Meal
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the southeast room, shoot the face to the north to reveal an alcove to the south. Use the face there to reveal two alcoves to the east, containing a box of rockets and a box of shotgun shells. (sector 367)
  2. When you teleport to the northeast end, lower the west wall to find boxes of ammo and health bonuses. (sector 581)
  3. In the west hall, go to the splattered body to the north and use it, lowering a wall to the east which has armor bonuses and backpacks. (sector 884)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 25:53.91 Maxime Bisiaux (Datacore) 2024-01-19 FHC-16-2553-UVMax.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on July 8, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing east. (thing 720)
  2. facing east. (thing 721)
  3. facing east. (thing 722)
  4. facing east. (thing 723)
  5. facing north-west. (thing 724)

Statistics[edit]

Map data[edit]

Things 741
Vertices 6096*
Linedefs 5055
Sidedefs 8549
Sectors 982
* The vertex count without the effect of node building is 4380.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]