MAP16: Fellspring (Plutonia 1024)

From DoomWiki.org

Plutonia 1024 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Fellspring is the sixteenth map of Plutonia 1024. It was designed by James Caldwell (Obsidian), and the par time defined in MAPINFO is 2:30.

Walkthrough[edit]

Map of Fellspring
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After you get the blue key, take the teleporter at the northeast end, then look to the east to see a skull switch with a wall moving up and down in front of it. You can shoot this switch if you use the super shotgun. Once you hit it, take the steps on the south wall and head east to the hole. Drop in to get a soul sphere. (sector 46)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 1:57.91 Bdubzzz 2021-12-29 py16-157.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 126)
  2. facing south. (thing 127)
  3. facing west. (thing 128)
  4. facing west. (thing 129)

Statistics[edit]

Map data[edit]

Things 136
Vertices 946*
Linedefs 924
Sidedefs 1599
Sectors 121
* The vertex count without the effect of node building is 787.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]