MAP16: Filth in Your Eyes (Crapi)


Crapi maps 11-18

01 02 03 04 05 06 07 08 09 10
(11 - 18)
20 21 22 23 24 25 26 27 30

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP16: Filth in Your Eyes is the sixteenth map of Crapi. It was designed by Fizz.


Map of Filth in Your Eyes
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Inside the lobby of the building at the south end, head south to the next lift but do not take it up. It needs to be lowered for this secret. Open the east door (requires the blue keycard), climb the steps, and head southeast to ride a lift up. At the top, head west, and you will go past the lift that should be lowered. Past it, head north when you can and you will rise up to a secret passage. From here, you can go west to a megaarmor, a berserk pack, a soul sphere, and a teleporter, which takes you to a path leading to a red skull key. (sector 1879)
  2. At the teleporter to MAP21, head outside and west to a plasma gun, energy cell packs, and a backpack. (sector 2755)
  3. In the water at the east side, find a corridor to the north, take the rocks up, cross to the west, then take the lift down. Use the south switch, go west and south through the open door, take the steps, then take the lift to a bridge. Cross and take the next lift, then use the north switch. This reveals a megasphere far to the north. (sector 2879)
  4. At the building at the south end, go to the southeasternmost switch and use it. This not only opens the nearby doors, but also a secret at the far northernmost end of the map near the start, which had a graphic of a spider mastermind. Behind this graphic is a blue skull key, a megaarmor, a soul sphere, a box of rockets, an energy cell pack, and a backpack. (sector 2937)
  5. In the crater at the southernmost part of the map, take the west teleporter to arrive in a room with medikits, boxes of ammo, a megaarmor, and a box of shotgun shells. (sector 3033)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 17, 2022.


Map data[edit]

Things 1090
Vertices 19420*
Linedefs 20499
Sidedefs 31837
Sectors 3135
* The vertex count without the effect of node building is 16319.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]