MAP16: Finishing Up (DUMP Episode 1: Fuck Time Limits)

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DUMP Episode 1 maps 11-16

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(11 - 16)

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Finishing Up is the sixteenth and final map of DUMP Episode 1: Fuck Time Limits. It was designed by TerminusEst13 and uses the music tracks "Drifting" by OverCoat and "Warlord Theme" from Unreal by Alexander Brandon and Michiel van den Bos.

Walkthrough[edit]

Map of Finishing Up
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 143
Vertices 1375
Linedefs 1521
Sidedefs 2685
Sectors 169

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]