MAP16: Florida Suburbs (Hell in Hell)
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Hell in Hell maps 12-20 |
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01
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05
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This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Florida Suburbs is the sixteenth map of Hell in Hell. It was designed by Nathaniel Carll.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Enter the building near the starting point from the north door. Inside, use the bookshelf on the left wall closest to the door to find a rocket launcher and boxes of rockets. (sector 52)
- Enter the lava river east of the start and try to go through a window in the brown building. You will find a radiation suit, a megaarmor, a soul sphere, shotgun shells, boxes of rockets, and a backpack. (sector 75)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 3:07.00 | Memfis | 2014-06-16 | hi16-307.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on January 16, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing south. (thing 31)
- facing north-west. (thing 32)
- facing north. (thing 33)
- facing north. (thing 34)
Statistics[edit]
Map data[edit]
Things | 180 |
Vertices | 407* |
Linedefs | 429 |
Sidedefs | 609 |
Sectors | 80 |
Things[edit]
This level contains the following numbers of things per skill level:
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