MAP16: Fortress of Abaddon (Beta 64)

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Beta 64 maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 23 24 25
Bonus maps: 26 27 28 29 34
Secret maps: 30 31 32

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Fortress of Abaddon is the sixteenth map of Beta 64. It was designed by Antnee.

Walkthrough[edit]

Map of Fortress of Abaddon
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Enter the fortress, and press the four switches found in the lava-filled corridors. Once the bars in the eastern room have lowered, press the switch there, then leave and head right. In the corridor located above that room, a supercharge will have been revealed. (thing 24)
  2. Enter the red door and follow the path into the large open area, then go straight toward the blue door. To the left of the blue door is a wall that is more red than those around it: press it to reveal a backpack. (thing 271)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Run Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 308
Vertices 5086*
Linedefs 3226
Sidedefs 5557
Sectors 463
* The vertex count without the effect of node building is 2414.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]