MAP16: Gimme Shelter (Eternal Deathmatch Set)
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Eternal Deathmatch Set maps 11-19 |
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This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Gimme Shelter is the sixteenth map of Eternal Deathmatch Set, a deathmatch megawad. It was designed by Chris Couleur and uses the music track "Tears in Hell" by Adam Landefeld.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing north. (thing 22)
- facing south-east. (thing 23)
- facing south-west. (thing 24)
- facing north-east. (thing 25)
- facing north. (thing 73)
- facing south. (thing 74)
- facing west. (thing 83)
- facing north. (thing 84)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 88 |
Vertices | 827* |
Linedefs | 693 |
Sidedefs | 1162 |
Sectors | 143 |
Things[edit]
This level contains the following numbers of things per skill level:
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Shotgun | 1 | ||
Super shotgun | 1 | ||
Chaingun | 2 | ||
Rocket launcher | 1 | ||
Plasma gun | 1 | ||
Ammunition | 1-2 | 3 | 4-5 |
Box of bullets | 4 | ||
Box of shotgun shells | 5 | ||
Rocket | 11 | ||
Box of rockets | 3 | ||
Energy cell | 3 | ||
Energy cell pack | 1 | ||
Health & Armor | 1-2 | 3 | 4-5 |
Stimpack | 7 | ||
Medikit | 3 | ||
Armor | 1 | ||
Items | 1-2 | 3 | 4-5 |
Backpack | 1 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 8 | ||
Teleport landing | 2 |