MAP16: Gimme Shelter (Eternal Deathmatch Set)
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| Eternal Deathmatch Set maps 11-19 |
|---|
This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP16: Gimme Shelter is the sixteenth map of Eternal Deathmatch Set, a deathmatch megawad. It was designed by Chris Couleur and uses the music track "Tears in Hell" by Adam Landefeld.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing north. (thing 22)
- facing south-east. (thing 23)
- facing south-west. (thing 24)
- facing north-east. (thing 25)
- facing north. (thing 73)
- facing south. (thing 74)
- facing west. (thing 83)
- facing north. (thing 84)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 88 |
| Vertices | 827* |
| Linedefs | 693 |
| Sidedefs | 1162 |
| Sectors | 143 |
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Shotgun | 1 | ||
| Super shotgun | 1 | ||
| Chaingun | 2 | ||
| Rocket launcher | 1 | ||
| Plasma gun | 1 | ||
| Ammunition | 1-2 | 3 | 4-5 |
| Box of bullets | 4 | ||
| Box of shotgun shells | 5 | ||
| Rocket | 11 | ||
| Box of rockets | 3 | ||
| Energy cell | 3 | ||
| Energy cell pack | 1 | ||
| Health & Armor | 1-2 | 3 | 4-5 |
| Stimpack | 7 | ||
| Medikit | 3 | ||
| Armor | 1 | ||
| Items | 1-2 | 3 | 4-5 |
| Backpack | 1 | ||
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 8 | ||
| Teleport landing | 2 | ||
