MAP16: Glunky Greasy Sewer (32in24-9)

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32in24-9 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39 40
41 42 43 44 45

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Glunky Greasy Sewer is the sixteenth map of 32in24-9, a 1v1 deathmatch megawad. It was designed by Whoo and uses the music track "Adrian's Asleep," originally composed by Robert Prince for Doom II.

Analysis[edit]

Spawn pointsUnmarked
Map of Glunky Greasy Sewer

Map layout[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing east. (thing 11)
  2. facing south-west. (thing 12)
  3. facing north. (thing 13)
  4. facing north-east. (thing 14)
  5. facing west. (thing 15)
  6. facing south. (thing 16)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 25
Vertices 300*
Linedefs 297
Sidedefs 471
Sectors 51
* The vertex count without the effect of node building is 247.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Super shotgun 4
Rocket launcher 1
Plasma gun 1
Ammunition 1-2 3 4-5
Box of bullets 1
Box of shotgun shells 4
Rocket 1
Box of rockets 2
Energy cell 2
Energy cell pack 1
Health & Armor 1-2 3 4-5
Armor 1
Miscellaneous 1-2 3 4-5
Deathmatch start 6

See also[edit]

External links[edit]