MAP16: Glunky Greasy Sewer (32in24-9)
From DoomWiki.org
| 32in24-9 maps 12-20 |
|---|
|
01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP16: Glunky Greasy Sewer is the sixteenth map of 32in24-9, a 1v1 deathmatch megawad. It was designed by Whoo and uses the music track "Adrian's Asleep," originally composed by Robert Prince for Doom II.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains six spawn points:
- facing east. (thing 11)
- facing south-west. (thing 12)
- facing north. (thing 13)
- facing north-east. (thing 14)
- facing west. (thing 15)
- facing south. (thing 16)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 25 |
| Vertices | 300* |
| Linedefs | 297 |
| Sidedefs | 471 |
| Sectors | 51 |
* The vertex count without the effect of node building is 247.
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Super shotgun | 4 | ||
| Rocket launcher | 1 | ||
| Plasma gun | 1 | ||
| Ammunition | 1-2 | 3 | 4-5 |
| Box of bullets | 1 | ||
| Box of shotgun shells | 4 | ||
| Rocket | 1 | ||
| Box of rockets | 2 | ||
| Energy cell | 2 | ||
| Energy cell pack | 1 | ||
| Health & Armor | 1-2 | 3 | 4-5 |
| Armor | 1 | ||
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 6 | ||
