MAP16: Going Steady (Constriction: 1024)
From DoomWiki.org
| Constriction: 1024 maps 12-20 |
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This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP16: Going Steady is the sixteenth map of Constriction: 1024. It was designed by ThatWenGuy and uses the music track "Freighthoppers" by James Paddock (Jimmy), from Revolution! MIDI Pack. The par time defined in UMAPINFO is 3:00.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Go to the north switch, then quickly run out of the room, southeast, then onto the west lift. Ride up to a soul sphere. (sector 74)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | 4:43.14 | Andrea Rovenski | 2024-11-26 | cnst16-443.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The data was last verified in its entirety on December 25, 2024.
Statistics[edit]
Map data[edit]
| Things | 421 |
| Vertices | 1845* |
| Linedefs | 1754 |
| Sidedefs | 2729 |
| Sectors | 224 |
* The vertex count without the effect of node building is 1518.
Things[edit]
This level contains the following numbers of things per skill level:
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