MAP16: Going Steady (Constriction: 1024)

From DoomWiki.org

Constriction: 1024 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Going Steady is the sixteenth map of Constriction: 1024. It was designed by ThatWenGuy and uses the music track "Freighthoppers" by James Paddock (Jimmy), from Revolution! MIDI Pack. The par time defined in UMAPINFO is 3:00.

Walkthrough[edit]

Map of Going Steady
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Go to the north switch, then quickly run out of the room, southeast, then onto the west lift. Ride up to a soul sphere. (sector 74)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 4:43.14 Andrea Rovenski 2024-11-26 cnst16-443.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 25, 2024.

Statistics[edit]

Map data[edit]

Things 421
Vertices 1845*
Linedefs 1754
Sidedefs 2729
Sectors 224

* The vertex count without the effect of node building is 1518.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]