MAP16: Grim Sector (Rowdy Rudy II)

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Rowdy Rudy II maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
Bonus maps: 21 22

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Grim Sector is the sixteenth map of Rowdy Rudy II. It was designed by Darren Finch (Doom_Dude) and uses the music track "".

Walkthrough[edit]

Map of Grim Sector
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the northeasternmost end of the cave system, approach the dead end for a large compartment nearby to open, containing energy cells, rockets, armor bonuses, and a backpack. (sector 46)
  2. In the first big room, go to the center, then to the north terminal. Notice the button that is glowing. Use it, then go southwest through the open door to get health bonuses and a green armor. (sector 118)
  3. When you get to the blue key room, the wall opens revealing an arch-vile to the left. In the compartment where the arch-vile came from is a small button on the south wall. This reveals a teleporter to the east. Take it to get to a room where you can get a soul sphere. (sector 128)
  4. At the outside area on the west side of the map, get on the raised tan portion and open the north wall to find a chaingun and health bonuses. (sector 200)
  5. Open the red door in the tan room and go through the green cave until you find a white rock. You can lower this rock, so do so and ride it up. Head west and hug the north wall as you venture west, until you find a wall covered with vines. Open the wall and take the teleporter you find to get to a room with health bonuses, a backpack, and a computer area map. (sector 577)
  6. In the large cave system at the east end of the map, get to the middle section with the marble walls and skull switch. Press the switch, then use the northwest lift to go up. Follow the path to another skull switch, but jump southeast of it onto another ledge. Use the wall where the moss growth is, then follow the path behind it, where a wall will open up at the end. Go through the vines to the south and keep going, and the path eventually opens up to show a BFG9000 to the south. (sector 683)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 16, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north-east. (thing 265)
  2. facing north-east. (thing 266)
  3. facing west. (thing 272)
  4. facing south-west. (thing 567)

Statistics[edit]

Map data[edit]

Things 600
Vertices 7766*
Linedefs 7050
Sidedefs 10589
Sectors 1067
* The vertex count without the effect of node building is 6164.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]