MAP16: Hunter's Moon (Good Morning Phobos)


Good Morning Phobos maps 12-20

01 02 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Hunter's Moon is the sixteenth map of Good Morning Phobos. It was designed by sincity2100 and uses the music track "".


Map of Hunter's Moon
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Enter the first building at the south end of the map, then head east towards the steps and use the wall with gray triangles on it. Take the lift up to get a box of shotgun shells, an energy cell pack, an energy cell, a backpack, and a soul sphere. (sector 156)
  2. Open the blue door to head back to the yellow key area, then head to the southwest end with the switch. A small red button is near the switch which will reveal a megasphere. (sector 287)
  3. On the way to the blue key, you will get to a bridge where you can drop off. Drop to the north, then head east to the recessed wall. Open it for a passage back which contains a megaarmor, boxes of rockets, and energy cell packs. (sector 644)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 13:53.40 lirui1001 2018-01-24
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.


Map data[edit]

Things 612
Vertices 4292*
Linedefs 4221
Sidedefs 6907
Sectors 735
* The vertex count without the effect of node building is 3492.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]