MAP16: Jumper's Path (Jumpmaze)

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Jumpmaze maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Jumper's Path is the sixteenth map of Jumpmaze. It was designed by Keo and uses the music track "The Slow Demonic Pulse" by Aubrey Hodges, from PlayStation Doom. The par time defined in MAPINFO is 2:10.

Walkthrough[edit]

Map of Jumper's Path
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Shoot a wall behind the start that looks different and use the wall where it was. Quickly run east to this secret and shoot the zombieman to leave. (sector 247)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on September 7, 2023.

Statistics[edit]

Map data[edit]

Things 216
Vertices 1815*
Linedefs 1658
Sidedefs 2714
Sectors 293
* The vertex count without the effect of node building is 1411.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]