MAP16: Lash By Lash (Necromantic Thirst)

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Necromantic Thirst maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Lash By Lash is the sixteenth map of Necromantic Thirst. It was designed by Dislogical and uses the music track "Grin of the Necromancer" by Drew Carson.

Walkthrough[edit]

Map of Lash By Lash
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the lab at the west side, lower the container to the north and use the wall behind it. Flip the switch to teleport to a health bonus. When you leave, the blue keycard will be accessible along with a megaarmor. (sector 523)
  2. In the southeast cave, head to the west side and flip the blue keycard switch. Flip the next one behind it, then go north of the starting hub and into a small cave with a soul sphere. (sector 50)
  3. After getting the blue and red skull keys, go to the east side, north of where the yellow keycard was, and open the door. Flip the switch and use the back wall of the north compartment to get a soul sphere. (sector 1492)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on November 10, 2025.

Deathmatch[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing south. (thing 159)
  2. facing south. (thing 160)
  3. facing south. (thing 161)
  4. facing south. (thing 162)
  5. facing east. (thing 163)
  6. facing east. (thing 164)
  7. facing east. (thing 165)

Statistics[edit]

Map data[edit]

Things 1984
Vertices 24010*
Linedefs 21223
Sidedefs 38012
Sectors 2704

* The vertex count without the effect of node building is 18201.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]