MAP16: Lilac Anomaly (MAYhem 2018: Purple Edition)


MAYhem 2018 maps
Purple ed. 01-11

01 02 03 04 05 06 07 08 09 10 11

Purple ed. 12-19,31

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Lilac Anomaly is the sixteenth map of MAYhem 2018: Purple Edition. It was designed by Nirvana and uses the music track "Chozo Ruins," originally composed by Kenji Yamamoto for Metroid Prime, sequenced to MIDI.


Map of Lilac Anomaly
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. After you get the red key, use it on the switch to the northwest to remove the bars. In the next room, look west and towards the pipes. Spot a purple button and shoot it, then exit the room and head west into the other diamond-shaped room. The north and west sections are open, and you can pick up the blue skull key, energy cells, and a megasphere. (sector 946)
  2. Go back to the room where you shot the purple button and press on the bright square light. Enter the portal, then head around the red rock to the north to find a berserk pack. (sector 1272)
  3. Once the red waterfall near the yellow keycard lowers, go all the way through and use the lift to go up. At the top, press on a section of wall on your right to find a red armor. (sector 1275)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 13:01.94 Bdubzzz 2019-02-03
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 2:03.37 Ryan Krafnick (Kraflab) 2019-02-03
NoMo 100S 3:49.83 Tezur0 2020-02-18

The data was last verified in its entirety on June 3, 2022.


Map data[edit]

Things 1389
Vertices 9154*
Linedefs 8651
Sidedefs 15628
Sectors 1316
* The vertex count without the effect of node building is 7467.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]