MAP16: Madman's Vault (MAYhem 2019)

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MAYhem 2019 maps 12-17

01 02 03 04 05 06 07 08 09 10 11
(12 - 17)
Secret maps: 31 32

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Madman's Vault is the sixteenth map of MAYhem 2019. It was designed by Darryl Steffen (dobu gabu maru) and uses the music track "TaraNTulas," originally composed by Brendan Bradley (Bucket) for TNT: Revilution.

Walkthrough[edit]

Map of Madman's Vault
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Behind the starting point is a berserk sphere. (sector 1113)
  2. Once you get inside the vault, head northeast and find a switch, which should lower the barricades to the left and right. Go northwest from the vault entrance past the left barricade. Go to the outside area, then to the northwest alcove which opens. Press on the southwest wall to find a backpack. (sector 5)
  3. In order to get the secret at the top of this map, there are four switches at the four sides nearby that will work, but you have to solve a difficult puzzle involving switches. The switches in each building will reveal an object, then two of the object, then three, then four, before resetting. It can get finicky, sometimes you don't press the switch and two of the object shows up. In any case, the solutions, from left to right, are to reveal four green torches, one statue, four red torches, and two blue torches. The room underneath the exit will open revealing a flamethrower and energy cell packs. (sector 36)
  4. In the crusher hall at the east side of the vault, head to the northeast side and find the wall that looks more like a dirt mural. Use it to reveal a staircase. Take it up and around. Jump towards the box of rockets at the southwest, which will cause the next platform to be available in front of you. From this platform, go northwest until you cannot go northwest any more on this higher ground. Wait for the crusher, then jump to either block on the other side going northeast. You should be near the center. Move to the adjacent block to cause another one opposite of you to open. Wait for the central crusher to rise up, then jump to the center block, then the one that opened. From there, sidle to the block adjacent from there, wait for the crusher, and then jump northeast again towards the block with shotgun shells. If you do this right, the blocks to the southeast and northwest will open. Move northwest, then southwest all the way to the switch platform which is the secret. By using this switch, you will cause boxes of rockets to spawn into the central arena. (sector 689)
  5. At the west side of the vault with the bookshelf maze, from the south entrance, go southwest across two squares, northwest two squares, northeast one square, and southeast one square (the line here is brighter than the other ones). You will hear a lift lower. Run northwest two squares, southwest one, northwest one, northeast one, and quickly exit outside, but do not fall into the lava. On this ledge, move to the switch and use it, then go back inside via the opening wall. Go to the northeast exit of this area, then face southwest and take the left of the two paths, southwest two, southeast one, northeast one, and a lift will lower. Quickly backtrack to the right of the two paths, southwest one, northwest one, southwest one, southeast one, southwest one and onto the lowered beam. Ride it up, then maneuver to the right side with the switch. This switch will teleport a box of shotgun shells into the center arena. (sector 789)
  6. In the area northeast the bookshelves on the west side of the vault, when you cross a certain point the bookshelves in this area will rise and lower. There is a button on a wall at the southwest. If you ride a nearby bookshelf and shoot this button, a wall to the northwest opens up revealing a roulette sphere. (sector 1382)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 1013
Vertices 16304*
Linedefs 17096
Sidedefs 31275
Sectors 1768
* The vertex count without the effect of node building is 12513.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]