MAP16: Msitamerpus (Sepia)
From DoomWiki.org
| Sepia maps |
|---|
| Ep.1: A tiny victorious war |
| Ep.2: Arch(vil)eology |
Ep.3: 50 Shades of brown
|
| Ep.4: The patchwork |
| Ep.5: Appendix |
This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP16: Msitamerpus is the sixteenth map of Sepia. It was designed by Petyan and uses the music track "cluedo de diapir" by a.r.i.o.s o.f d.e.f.e.a.t.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Drop behind the starting point to get a green armor and a berserk pack. (sector 411)
- On the southeast steps, climb all the way to the top and eventually a target will appear in front of you. Shoot it to raise bridges to a teleporter to the northwest. This leads to a secret arena. (sector 298)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 0:57.63 | Ravendesk | 2024-05-03 | sepia16p05763.zip | Cross-listed from Pacifist Also Reality |
| NM speed | |||||
| UV max | 3:47.00 | Brainfreezzzzz | 2025-12-08 | sep16m34700.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | 4:07.97 | Ravendesk | 2024-05-04 | sepia16t40797.zip | |
| UV pacifist | 0:57.63 | Ravendesk | 2024-05-03 | sepia16p05763.zip | Also Reality |
The data was last verified in its entirety on February 23, 2026.
Statistics[edit]
Map data[edit]
| Things | 1444 |
| Vertices | 14781* |
| Linedefs | 11386 |
| Sidedefs | 17665 |
| Sectors | 416 |
* The vertex count without the effect of node building is 10412.
Things[edit]
This level contains the following numbers of things per skill level:
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