MAP16: Neutralize (Eviternity)

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Eviternity maps
Chapter I: Archaic

01 02 03 04 05

Chapter II: Automation

06 07 08 09 10

Chapter III: Crystalline

11 12 13 14 15

Chapter IV: Brutality
Chapter V: Descension

21 22 23 24 25

Chapter VI: Hallowed

26 27 28 29 30

Secret maps

31 32

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Neutralize is the sixteenth map of Eviternity. It was designed by Joshua O'Sullivan (Dragonfly) and uses the music track "All Systems Agogo," composed by Gus Knezevich (Alfonzo). The par time is 3:15.

Walkthrough[edit]

Map of Neutralize
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head to the center of the map where the key pedestals are and get on the gray ledge at the stairs. Follow this ledge counter-clockwise, jumping the gap, then going north to a megaarmor. (sector 31)
  2. After using the switch at the southeast end of the map, the wall to the east will open up revealing arachnotrons and revenants. A switch is at the south end of this cage. Shoot it and head north, then through the passage at the east side to get a computer area map. (sector 628)
  3. At the U-shaped bend in the center of the map, head into the blue liquid and find the green circle switch at the southwest end. Pressing it lowers the nearby lift, but also one to the northeast from where you are at. Quickly run out of the blue liquid and through the opening near the fence such that you are on the teal ledge. From there, you can collect the soul sphere. (sector 1020)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 418
Vertices 4105*
Linedefs 4581
Sidedefs 7789
Sectors 1203
* The vertex count without the effect of node building is 3253.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]