MAP16: Newburgh (Doomworld Mega Project 2016)

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DMP 2016 maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39 40
41 42 43 44 45 46 47 48 49 50

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Newburgh is the sixteenth map of Doomworld Mega Project 2016. It was designed by Rorix and uses the music track "Something in the Cave?" composed by Bjørn Lynne.

Walkthrough[edit]

Map of Newburgh
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head behind the stairs at the start to find a green armor. (sector 311)
  2. Keep going until you reach a fork where you can go south up the steps or east. Go east and take the steps to a megaarmor, but look to the right side to spot a teleporter. Enter this teleporter from the north side to reach a secret room with a backpack. Press on the right wall for the switch out. (sector 323)
  3. Get the megaarmor mentioned in the previous secret, then go back. As you do, a wall to the east with lots of imps will be revealed. Grab the super shotgun and take the path east and up to a room with shotgun shells and a box of ammo. (sector 264)
  4. In Secret #3, press on the wall with the health bonus in front of it (this is really five health bonuses). The wall will lower revealing a passage of more health bonuses which eventually leads outside. A baron of Hell will be in front, and a horde of imps to the east. Go to the east and press on the slightly recessed wall to find a secret passage. This leads to a secret area with barrels and a megasphere. (sector 529)
  5. From the fork mentioned in Secret #2, head south up the steps and outside. Ignore the switch in front of you and head east, up the rocks, and into the red tower. Climb to the top and get the rocket launcher, then jump to the south to teleport to the area near the blue key where you can get a soul sphere, a chaingun, a green armor, ammo, and ten armor bonuses. (sector 241)
  6. Hit the switch mentioned in the previous secret to lower the walls, then head southeast of the red tower and take the steps with the rockets on them. Head all the way south and press the gargoyle switch to reveal a pain elemental guarding a green armor. Press on the wall with the single step in this room to reach a ledge with imps, which has a medikit, fifteen armor bonuses, and a soul sphere. (sector 229)
  7. Hit the switch mentioned in the Secret #5 to lower the walls, then head northeast from the switch, up the rocks, and into the building to the north. Shoot the pentagram across the window to open the metal wall leading to a secret room with boxes of ammo. (sector 315)
  8. This secret sector will be in the previous secret, and is the section of the room in the southeast where the baron of Hell starts in. (sector 642)
  9. To get the plasma gun at the south end of the map, head around the nearby building, going east, and up the steps, following the trail of rockets. Then head northwest into the lava and up the marble steps. Press the lion switch to enter the marble building, then grab the health bonuses to reveal a path outside. Go on this ledge to the dead end, and press on the center of the rock to reveal a switch. After using this switch, drop down to the left and collect the plasma gun. (sector 647)
  10. After you collect the blue key, go back to the ledge at the northeast (as if you were going to secret #7) and go east from there, looking out for the cyberdemon that spawns in. Take the steps up from the now-lowered blue bars, then go to the southwest part of this ledge. Jump to the southeast to reach stimpacks and a box of shotgun shells. (sector 709)

Bugs[edit]

Sectors 266 and 673 are tagged 64 and 65, respectively, and are supposed to have cacodemons teleport in from different teleporter closets. However, these two sectors lack teleport destinations, which means that cacodemons never teleport in.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 701
Vertices 4841*
Linedefs 4619
Sidedefs 7724
Sectors 725
* The vertex count without the effect of node building is 3813.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]