MAP16: Recycle or Die (Greenwar II)
From DoomWiki.org
| Greenwar II maps 12-20 |
|---|
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP16: Recycle or Die is the sixteenth map of Greenwar II, a deathmatch megawad. It was designed by Jason Root (Hellbent) and Brett Harrell (Mechadon), and uses the music track "Buttville - The Descent" by Mical Pedriana, from Earthworm Jim.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains fourteen spawn points:
- facing east. (thing 43)
- facing west. (thing 44)
- facing west. (thing 45)
- facing east. (thing 46)
- facing east. (thing 50)
- facing west. (thing 52)
- facing south. (thing 55)
- facing south-east. (thing 56)
- facing south. (thing 57)
- facing south. (thing 59)
- facing south-east. (thing 61)
- facing south-west. (thing 63)
- facing west. (thing 66)
- facing east. (thing 67)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 73 |
| Vertices | 5418* |
| Linedefs | 5074 |
| Sidedefs | 9115 |
| Sectors | 831 |
* The vertex count without the effect of node building is 4074.
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Chainsaw | 1 | ||
| Super shotgun | 15 | ||
| Chaingun | 1 | ||
| Rocket launcher | 1 | ||
| Plasma gun | 1 | ||
| Ammunition | 1-2 | 3 | 4-5 |
| Box of shotgun shells | 13 | ||
| Box of rockets | 4 | ||
| Health & Armor | 1-2 | 3 | 4-5 |
| Stimpack | 11 | ||
| Medikit | 5 | ||
| Armor | 1 | ||
| Items | 1-2 | 3 | 4-5 |
| Armor bonus | 3 | ||
| Backpack | 2 | ||
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 14 | ||
