MAP16: Regressive Experience (DUMP Episode 3: BFG Edition)
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DUMP Episode 3 maps 11-20 |
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This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Regressive Experience is the sixteenth map of DUMP Episode 3: BFG Edition. It was designed by Dukka and uses the music track "Zapultura" by Microforce.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the blue room with the red crack, jump on the east blocks and head north to a berserk pack. (sector 52)
- Return to the blue room after you get the red key and a closet to the west will open. Enter and head north, then use the east wall to get a megaarmor. (sector 90)
- Return to the second hall with crates after you get the red key and you will see two compartments to the west. Jump up the crates and enter the north compartment to get a plasma gun. (sector 30)
- In the yellow key area, at the left ledge, carefully hug the wall as you head south to a megasphere. (sector 207)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on March 23, 2022.
Statistics[edit]
Map data[edit]
Things | 579 |
Vertices | 1538* |
Linedefs | 1653 |
Sidedefs | 2362 |
Sectors | 295 |
Things[edit]
This level contains the following numbers of things per skill level:
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