MAP16: Return to Earth (Struggle)


Struggle maps
Episode 1 - The Catastrophe Begins

01 02 03 04 05 06 07 08 09 10 11

Episode 2 - Two Gateways to Inferno
Episode 3 - Antaresian Legacy

21 22 23 24 25 26 27 28 29 30 33

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Return to Earth is the sixteenth map of Struggle. It was designed by Seongbae Park (antares031) and uses the music track "". The par time defined in MAPINFO is 20:30.


Map of Return to Earth
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Head east from the start and jump to the platform with the barrel and the switch. Using the switch lowers the pillar to the north with a chaingun elite and a box of shotgun shells, as well as a pillar to the east of that one with an assault rifle. You need to use the switch, then quickly jump east, then head north, then onto the lowered pillar with the assault rifle. When it rises, jump through the wall at the north end to drop to an area with a megaarmor. (sector 176)
  2. Head west from the start and go north through the wall that opens. Head east a bit, then southeast, then open the wall with green lights at the end to find ammo and a backpack. (sector 229)
  3. Head west from the start and go north through the wall that opens, but then turn south and head in that direction. In this room, open the wall to the southwest with green lights and follow the armor bonuses to a door. Open it, then use the switch to the southwest to lower the lift with the hammertime. (sector 380)
  4. Make your way to the Unit 2 switch at the southeast end of the map. Afterwards, go back to the south end of the map, and in one of the compartments at the east side of this area, you can now get a soul sphere. (sector 682)
  5. At the far northeast end of the map with the grenade launcher, lower the southeast wall to get a soul sphere. (sector 1051)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 12:29.00 Dylan Gill (TheV1perK1ller) 2018-11-10
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.


Map data[edit]

Things 1471
Vertices 13522*
Linedefs 12558
Sidedefs 21592
Sectors 1287
* The vertex count without the effect of node building is 10410.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]