MAP16: Sakmarian (Mass Extinction)


Mass Extinction maps
Episode 1: Devonian

01 02 03 04 05 06 07

Episode 2: Carboniferous

08 09 10 11 12 13 14

Episode 3: Permian
Episode 4: Triassic

24 25 26 27 28 29 30

Secret levels

31 32

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Sakmarian is the sixteenth map of Mass Extinction. It was designed by Nicolás Monti and uses the music track "". The par time defined in MAPINFO is 1:15.


Map of Sakmarian
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the room with lockers at the south end of the map, head to the north set of lockers and use the southeast locker, which will lower a wall to the west with a BFG9000. (sector 169)
  2. Approach the blue key platform to hear a lift lower. Run down the steps and southwest to an open column that has a soul sphere. (sector 170)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.


Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 247)
  2. facing north. (thing 248)
  3. facing south. (thing 249)
  4. facing west. (thing 250)
  5. facing east. (thing 251)
  6. facing south. (thing 252)
  7. facing north. (thing 253)
  8. facing east. (thing 254)


Map data[edit]

Things 268
Vertices 940*
Linedefs 962
Sidedefs 1396
Sectors 173
* The vertex count without the effect of node building is 741.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]