MAP16: Skull Geometry (Not Even Remotely Fair)

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Not Even Remotely Fair maps
Broaden One's Horizons

01 02 03 04 05 06 07 08 09 10 11

Lose One's Mind
Surpass One's Limits

21 22 23 24 25 26 27 28 29 30

Secret/bonus maps

31 32 33

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Skull Geometry is the sixteenth map of Not Even Remotely Fair. It was designed by Benchy and uses the music track "Skull Geometry" by Sullivan Richards (Syn). The par time is 2:15.

Walkthrough[edit]

Map of Skull Geometry
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the southwest end of the map, go to the switch at the end of the path and the north wall opens up, revealing a megaarmor and health bonuses. (sector 41)
  2. At the exit portal, flip the nearby switch and leave to the south of the building to find a BFG9000. (sector 254)
  3. After killing the tyrant at the east end, you can get the chainsaw behind where the tyrant was. (sector 315)
  4. At the building with the three key doors, climb the rocks at the north end of the building to a backpack. (sector 818)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:15.17 Asure 2024-12-15 nerf16-115.zip
NM speed
UV max
NM 100S 1:46.06 SubZero 2026-03-18 nerf16si0146.zip Also 100% items
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 0:52.23 NuruTheDoomer 2024-02-09 nerf16o-52.zip

The data was last verified in its entirety on March 31, 2026.

Statistics[edit]

Map data[edit]

Things 403
Vertices 7359*
Linedefs 8617
Sidedefs 15946
Sectors 1379

* The vertex count without the effect of node building is 7359.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]