MAP16: Sky Sanctuary (Serpent: Resurrection)

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Serpent: Resurrection maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 23 24 25

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Sky Sanctuary is the sixteenth map of Serpent: Resurrection. It was designed by Stephen Clark (The Ultimate DooMer) and uses the music track "".

Walkthrough[edit]

Map of Sky Sanctuary, cropped to only show the playable area
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
Sk4 speed
Sk4 max
Sk5 speed
Sk5 max
Tyson
Pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Statistics[edit]

Map data[edit]

Things 844
Vertices 7082*
Linedefs 6859
Sidedefs 12636
Sectors 1755
* The vertex count without the effect of node building is 5430.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]