MAP16: Storage/Shipping Control (Invasion II)


Invasion II maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Storage/Shipping Control is the sixteenth map of Invasion II. It was designed by Paul Fleschute (Moe).


Map of Storage/Shipping Control
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Enter the first building and lower the crate northwest of the stack on the wooden board to lower a shotgun guy. (sector 61)
  2. The X-shaped hall at the east end counts as a secret and is impossible to miss. (sector 71)
  3. After opening the door southwest of the X-shaped hall, then head west, south, then west. The crate that has the chaingunner counts as a secret. (sector 402)
  4. Lowering Secret #3 will lower a crate north and east of here. Although it has nothing on it, it counts as a secret. (sector 449)
  5. In the tall, gray room with crates near the south end, get on the walkway to the east and head south, then west. Jump to the set of crates to the north below and you will teleport to a megaarmor. (sector 54)
  6. The west corridor in the southernmost room is a secret and is impossible to miss. (sector 272)
  7. After finishing the southernmost area, leave and take the west path. Open the first door and use the crate in front of you to lower a shotgun guy. (sector 327)
  8. After going through the hallway past the brown rooms with crates, head north and in this hall before the next intersection, open the east wall to get a backpack and a berserk pack. (sector 186)
  9. The last two secrets are crates behind the yellow doors at the X-shaped hall. They will lower when you lower Secret #3, however it is not possible to reach either crate without the no-clipping code. (sector 466)
  10. See Secret #9. (sector 467)


Only 80% secrets is possible on this map legitimately (see Secrets #9 and #10).

Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 16, 2022.


Map data[edit]

Things 403
Vertices 3247*
Linedefs 3159
Sidedefs 4990
Sectors 475
* The vertex count without the effect of node building is 2670.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]