MAP16: Teleportarium (NOVA: The Birth)


NOVA: The Birth maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Teleportarium is the sixteenth map of NOVA: The Birth. It was designed by Paul D and uses an untitled music track by nub_hat.


Map of Teleportarium
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the dead end of Secret #3, open the wall to find a lost soul and a megaarmor. (sector 180)
  2. Enter the complex and head for the northeast corner. Open the wall with the cross on it to find health bonuses and a green armor. (sector 198)
  3. Enter the small room on the right side of the map with the two switches. Shoot the skull switch to reveal a passageway with lost souls, armor bonuses, and a berserk pack. (sector 222)
  4. In the yellow key room, fall into the nukage then go through the nukagefall at the southwest end, picking up health bonuses and taking out former humans as you go. At the end, you will get a plasma gun. Note that this secret becomes inaccessible once you use the switch behind the red door. (sector 261)


An imp (Thing 860) in the westernmost alcove has no flags set for any of the three difficulty classes, so it does not actually appear in the level.

Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 4:59.46 Dylan Gill (TheV1perK1ller) 2018-05-24
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 00:54 Andrea Rovenski (Cyberdemon531) 2014-10-28

The data was last verified in its entirety on January 14, 2022.


Player spawns[edit]

This level contains seven spawn points:

  1. facing south. (thing 882)
  2. facing north. (thing 883)
  3. facing north. (thing 884)
  4. facing north. (thing 891)
  5. facing south-east. (thing 893)
  6. facing north. (thing 895)
  7. facing east. (thing 897)


Map data[edit]

Things 899
Vertices 3837*
Linedefs 3356
Sidedefs 5672
Sectors 425
* The vertex count without the effect of node building is 2759.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]