MAP16: Telly Connection Location ZA-4 (Telly Re-Dialed)
From DoomWiki.org
| Telly Re-Dialed maps |
|---|
| Pt. I: Out of Office |
| Pt. I: Out of Office |
| Pt. I secret levels |
Pt. II: Flipped in the Yellow
|
| Pt. II: Flipped in the Yellow |
| Pt. II secret levels |
| Tellysium: The Final Telling |
| Bonus secret levels |
This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP16: Telly Connection Location ZA-4 is the sixteenth map of Tele-Direct Atlantic Doom: Re-Dialed. It was designed by Andrea Rovenski and uses the music track "Marty Dollar" by Joe Abbati, from William Shatner's TekWar.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the east room, open the north wall to find one of the blueprints. (sector 74)
- Kill the lone Teletubby to open the northwest wall in the main room. This has a Tellyhealth orb and a plasmaphone. (sector 77)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | 2:05.63 | Andrea Rovenski | 2025-10-02 | tellyrd16-205.zip | |
| NM 100S | |||||
| UV -fast | 2:31.37 | Andrea Rovenski | 2025-09-24 | tellyrd16f231.zip | |
| UV -respawn | 1:36.49 | Andrea Rovenski | 2025-10-05 | tellyrd16r136.zip | |
| UV Tyson | |||||
| UV pacifist | |||||
| NoMo | 0:14.29 | Aleksey Kamenev (4shockblast) | 2025-10-06 | telly16o1429.zip |
The data was last verified in its entirety on October 14, 2025.
Statistics[edit]
Map data[edit]
| Things | 256 |
| Vertices | 435* |
| Linedefs | 437 |
| Sidedefs | 628 |
| Sectors | 81 |
Things[edit]
This level contains the following numbers of things per skill level:
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