MAP16: The Core (Speed of Doom)

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Speed of Doom maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.

MAP16: The Core is the sixteenth map of Speed of Doom. It was designed by Darkwave0000 and uses Getaway, an original MIDI by Stuart Rynn.

Walkthrough[edit]

Map of The Core
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

Official[edit]

  1. In the room with the central counter with health and armor bonuses, check the pillar in front of the lift. The depression in it, when used, reveals a hidden switch that opens a door behind the megaarmor to the nukage canyon outside. Follow the path, deal iwth the ambushing chaingunner, then hit the switch at the end of a small path to unveil a rocket launcher (sector 236). Collecting it opens a teleporter that drops you on the lift in front of the hidden switch.

Non-official[edit]

  • By the starting lift, there is a door with white lights on both sides that requires all six keys. There is a megasphere behind it.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:52.77 Billa 2022-09-19 sd16p052.zip Cross-listed from Pacifist
NM speed 01:07 Andrea Rovenski (Cyberdemon531) 2014-09-11 sd16n107.zip
UV max 2:30.29 Ancalagon 2016-10-23 sd16-230.zip
NM 100S
UV -fast 3:54.97 AconyX 2011-02-08 sd16f354.zip
UV -respawn 02:10 Andrea Rovenski (Cyberdemon531) 2014-06-23 sd16r210.zip
UV Tyson 19:19.63 GrumpyCat 2021-02-20 sd16t1919.zip
UV pacifist 0:52.77 Billa 2022-09-19 sd16p052.zip
NoMo 0:49.51 Dylan Gill (TheV1perK1ller) 2020-03-03 sd16o049.zip

The data was last verified in its entirety on September 21, 2022.

Statistics[edit]

Map data[edit]

Things 796
Vertices 4112*
Linedefs 4073
Sidedefs 6749
Sectors 799
* The vertex count without the effect of node building is 3341.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]